

There’s no real story to speak of in Antichamber, but the entire experience is expertly accented in a very sterile atmosphere and minimal graphics. Frequently, it is simply brilliant and mind blowing, though occasionally it’s too obscure or random for its own good (especially in later parts of the game). It makes you question the unspoken rules that video games abide by. But while Portal deals mostly in learning the rules of its mechanics and then adding complexity to those mechanics, Antichamber is a game which aims to subvert your expectations about how a puzzle should fundamentally work. A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.Īntichamber is easy to dismiss as a Portal clone at first glance it is a first person puzzle game wherein you move from chamber to chamber, equipped with a puzzle “gun” which interacts with your environment.
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Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
